boss.dunbarton_math_high.1	 
boss.dunbarton_math_high.2	 
boss.dunbarton_rabbie.1	General Barry.BossScollett.
boss.dunbarton_rabbie.2	Reinald That's right. Call functions
boss.dunbarton_rabbie_high_3.1	 
boss.dunbarton_rabbie_high_3.2	 
boss.dunbarton_rabbie_succubus.1	SuccuBus Boss Script
boss.emain_runda_dungeon_g2_paladin_rp.1	Two In the place Brunak No. Bogun Anything else To a place Find I'm going to go..
boss.emain_runda_dungeon_g14s4_ascon.1	Taming the young son of a one-eyed giant succeeded.。\nGet out of the dungeon.。
boss.emain_runda_mid_siren.1	 
boss.emain_runda_mid_siren.2	 
boss.longadesert_begin.1	The moment the element crystallizes broken.，You can experience the airflow of the elements.。
boss.tircho_alby_high_dungeon.1	 
boss.tircho_alby_high_dungeon.2	 
boss.tircho_ciar_g13_easy_dungeon.1	(Fergus's hammer was found where the stone giant fell.。)
boss.tircho_ciar_g13_high_dungeon.1	(Fergus's hammer was found where the stone giant fell.。)
boss.tircho_ciar_g13_mid_dungeon.1	(Fergus's hammer was found where the stone giant fell.。)
boss.tirchonaill_alby_g13_firstfolio.1	(After knocking down the spider, he found a writer's manual.。\nLet's see.。)
boss.tirchonaill_alby_g13_firstfolio_high.1	(After knocking down the spider, he found a writer's manual.。\nLet's see.。)
boss.tirchonaill_alby_g13_firstfolio_mid.1	(After knocking down the spider, he found a writer's manual.。\nLet's see.。)
boss.tirchonaill_alby_tutorial_malcolm.1	Defeat the young giant gold spider.，I found Malcolm's ring.。
boss.tirchonaill_alby_tutorial_ranald.1	Call.... Survived.。Thank you for your help.。 
boss.tirchonaill_ciar_japan_event_1.1	Can't open the door.。
boss.tirchonaill_ciar_japan_event_1.2	Can't open the door.。
boss.tirchonaill_ciar_japan_event_2.1	Can't open the door.。
boss.tirchonaill_ciar_japan_event_2.2	Can't open the door.。
element.collectprop_herb.1	herb1
element.collectprop_herb.2	herb2
element.collectprop_herb.3	herb3
element.collectprop_herb_low.1	herb1
element.collectprop_herb_low.2	herb2
element.collectprop_herb_low.3	herb3
element.collectprop_herb_middle.1	herb1
element.collectprop_herb_middle.2	herb2
element.collectprop_herb_middle.3	herb3
element.dm_catchingtail_puzzleroom.1	Because the other side gave up the game.，This Council is invalid.。\nPlease challenge again with a new ticket.。
element.dm_catchingtail_puzzleroom.2	Because one team didn't play.，So it was decided to be flat.。
element.dm_catchingtail_puzzleroom.3	Hitting the ball in the middle of the room sets a trap.。
element.dm_catchingtail_puzzleroom.4	Clear the room and try again.。
element.dm_catchingtail_puzzleroom.5	A trap has been set.。
element.dm_catchingtail_puzzleroom.6	There are no trap props.，Cannot be set.。
element.dm_catchingtail_puzzleroom.7	Use trap props.，A trap was set.。
element.dm_catchingtail_puzzleroom.8	Make sure you have trap props before trying.。
element.dm_catchingtail_puzzleroom.9	Oh.！was caught in the trap of the other side.！！
element.dm_catchingtail_puzzleroom.10	20You can't run in seconds.，continuous damage.。
element.dm_catchingtail_puzzleroom.11	Blind.5Seconds.，Can't move.。
element.dm_catchingtail_puzzleroom.12	Defense and protection increase effect snare.。
element.dm_catchingtail_puzzleroom.13	30Reduced defense and protection in seconds.，I'm going to die by accident.。
element.dm_catchingtail_puzzleroom.14	20The attack power is reduced in seconds.50%。The damage is getting smaller.。
element.dm_catchingtail_puzzleroom.15	Start a trap.！The opposing team fell into a trap.。
element.dm_catchingtail_puzzleroom2.1	An unused treasure chest key was found.。\nPlease get a reward and then exit.。
element.eventprop_fountain.1	EventProp_Fountain。mint
element.jg_nekojima_downto2ndfloor.1	A little Down Down one Like.
element.jg_nekojima_downto2ndfloor.2	A little More Underground Down It feels like.
element.jg_nekojima_downto3rdfloor.1	More or less All of them Down one Like.
element.jg_nekojima_downto3rdfloor.2	More or less All of them Down one Like. Length A little Different one Looks like..
element.jg_nekojima_downto4thfloor.1	To the end Down one Like. Over there Let's go...
element.jg_nekojima_puzzleroom.1	Giant Original Command Articles 1Marie...Easy As In the center Very much Far away If you have I'm sure you're going.
element.jg_nekojima_puzzleroom.2	Fight Ballman Not Is it not?? In the center A little Far away one I'm like that...
element.jg_nekojima_puzzleroom.3	Strong The enemy Manufacturing method There are many. If it doesn't More In the center Close I'm sure you're going.
element.jg_nekojima_puzzleroom.4	Giant Original Command Articles 4Marine.. Shrugged.. Hard Fight but not. Now In the heart More or less Daonger I'm like that..
element.jg_nekojima_puzzleroom.5	Tree Pillars The emblem Light I'm getting paid Be. Monsters Look Reporting Again One Times Let's hit it.
element.jg_nekojima_puzzleroom_chest.1	Giant Original Command Articles 1Marie...Easy As In the center Very much Far away If you have I'm sure you're going.
element.jg_nekojima_puzzleroom_chest.2	Fight Ballman Not Is it not?? In the center A little Far away one I'm like that...
element.jg_nekojima_puzzleroom_chest.3	Strong The enemy Manufacturing method There are many. If it doesn't More In the center Close I'm sure you're going.
element.jg_nekojima_puzzleroom_chest.4	Giant Original Command Articles 4Marine.. Shrugged.. Hard Fight but not. Now In the heart More or less Daonger I'm like that..
element.jg_nekojima_puzzleroom_chest_new.1	Giant Original Command Articles 1Marie...Easy As In the center Very much Far away If you have I'm sure you're going.
element.jg_nekojima_puzzleroom_chest_new.2	Fight Ballman Not Is it not?? In the center A little Far away one I'm like that...
element.jg_nekojima_puzzleroom_chest_new.3	Strong The enemy Manufacturing method There are many. If it doesn't More In the center Close I'm sure you're going.
element.jg_nekojima_puzzleroom_chest_new.4	Giant Original Command Articles 4Marine.. Shrugged.. Hard Fight but not. Now In the heart More or less Daonger I'm like that..
element.jg_nekojima_puzzleroom_new.1	Articles and Archer 1Marie-Yani Southwest Is it the end room??
element.jg_nekojima_puzzleroom_new.2	The article 1Marie Is. Oh dear Then South End.
element.jg_nekojima_puzzleroom_new.3	The article 1Marie Is. Oh dear Then South End.
element.jg_nekojima_puzzleroom_new.4	The article 1Marie Is. Oh dear Then South End.
element.jg_nekojima_puzzleroom_new.5	Articles 1Marie, Archer 5Marie.. Oh dear Southeast To the end You're here..
element.jg_nekojima_puzzleroom_new.6	Archer 1Marida! West To the end Depends I'm here..
element.jg_nekojima_puzzleroom_new.7	Articles and Archer Reporting Coordinates I'm going to find it..
element.jg_nekojima_puzzleroom_new.8	Articles and Archer's Percentage More or less 3:3On Close to. More or less In the center Ongu Like.
element.jg_nekojima_puzzleroom_new.9	Articles and Archer Reporting Coordinates I'm going to find it..
element.jg_nekojima_puzzleroom_new.10	Archer 5Marie Is. Then East
element.jg_nekojima_puzzleroom_new.11	Archer 1Marida! West To the end Depends I'm here..
element.jg_nekojima_puzzleroom_new.12	Archerand Articles Percentage More or less 3:3On Close to. More or less In the center Ongu Like.
element.jg_nekojima_puzzleroom_new.13	Archerand Articles Percentage More or less 3:3On Close to. More or less In the center Ongu Like.
element.jg_nekojima_puzzleroom_new.14	Archer 5Marie Is. Then East
element.jg_nekojima_puzzleroom_new.15	Archer 1Marida! West To the end Depends I'm here..
element.jg_nekojima_puzzleroom_new.16	Articles and Archer Reporting Coordinates I'm going to find it..
element.jg_nekojima_puzzleroom_new.17	Archerand Articles Percentage More or less 3:3On Close to. More or less In the center Ongu Like.
element.jg_nekojima_puzzleroom_new.18	Articles and Archer Reporting Coordinates I'm going to find it..
element.jg_nekojima_puzzleroom_new.19	Archer 5Marie Is. Then East
element.jg_nekojima_puzzleroom_new.20	Articles 5Marie Archer 1Marie Is. Oh dear... Northwest To the end I'm here..
element.jg_nekojima_puzzleroom_new.21	Articles 5Marida! North To the end Depends Are you here? Bonne.
element.jg_nekojima_puzzleroom_new.22	Articles 5Marida! North To the end Depends Are you here? Bonne.
element.jg_nekojima_puzzleroom_new.23	Articles 5Marida! North To the end Depends Are you here? Bonne.
element.jg_nekojima_puzzleroom_new.24	Articles 5Marie Archery 5Mariguna.. Northeast To the end You've run...
element.jg_nekojima_puzzleroom_new.25	Tree Pillars The emblem Light I'm getting paid Be. Monsters Look Reporting Again One Times Let's hit it.
element.keychest_9chest.1	This is a little difficult.
element.keychest_9chest_rabbie.1	Magic Like
element.keychest_monster_japan_event.1	The box could not be opened.。
element.keychest_skeleton.1	single(smallredskeleton:
element.keychest_skeleton.2	:
element.keychest_skeleton.3	single(smallskeletonarmora:
element.keychest_skeleton.4	:
element.keychest_skeleton.5	single(smallskeletonarmorb:
element.keychest_skeleton.6	:
element.keychest_skeleton2.1	single(giantskeleton:3)
element.keychest_skeleton2.2	single(giantskeleton:3)
element.switchdoor_switch3monster_japan_event.1	The switch cannot be started.。
element.switchdoor_switchmonster_japan_event.1	The switch cannot be started.。
element.transparent_1switch_voice.1	The stone pillars are glowing.，Tap again.。
element.transparent_4switch_nokey.1	A stone pillar appeared in the corner of the house.，Tap.。
prop.black_bead.1	User Beads Slapped.
prop.black_bead.2	Oke I've slapped it all., Open it
prop.black_bead.3	Unsealtheed to get a fragment of the black pearl.！\n4The seal is untied before it can form the black pearl that reaches the last seal.。
prop.black_bead.4	If the pearls are broken.
prop.black_bead.5	There's left....Times.
prop.black_bead.6	Unsealed.，and obtained fragments of black beads.!\nTry to enter the Albert Dungeon by using this black bead.。
prop.fountain.1	fountain。mint
prop.fountain.2	_low_
prop.fountain.3	_middle_
prop.fountain.4	_high_
prop.fountain.5	Generate the score.
prop.fountain.6	Life has all been restored.。
prop.fountain.7	All the wounds were restored.。
prop.fountain.8	The physical values are all restored.。
prop.fountain.9	The magic values are all restored.。
prop.fountain.10	I'm not hungry.。
prop.fountain.11	Get gold coins.。
prop.fountain.12	Get.1000Point experience value.。
prop.fountain.13	All the equipment is given a blessing effect.。
prop.fountain.14	The size of the list.：
prop.fountain.15	The name of the item selected.
prop.fountain.16	Given a blessing effect.。
prop.fountain.17	the durability of the change to. 100%。
prop.fountain.18	I'm very hungry.。
prop.fountain.19	The blessing effect is gone.。
prop.fountain.20	The physical value becomes.0。
prop.fountain.21	I'm hurt.。
prop.fountain.22	reduced durability. 1。
prop.fountain.23	{0}On the blessing effect.。
prop.fountain.24	{0}The durability has arrived. 100%。
prop.fountain.25	{0}The blessing effect is gone.。
prop.fountain.26	{0}reduced durability. 1 。
prop.glacierruin_mirror.1	There seems to be no need for a blind hit.。|It seems that it didn't work.。|Keep hitting.，There's only a waste of time.。
prop.glacierruin_mirror.2	It's as if the mirror is protected by the unknown light.。|seems to be prevented by some kind of force.。|It seems that the unknown light around the mirror needs to be lifted first.。
prop.glacierruin_mirror.3	The mirror began to crack.。|The mirror began to break slowly.。|It's like hitting a few more times.，The mirror will break.。
prop.red_fountain.1	
prop.red_fountain.2	
prop.red_fountain.3	
prop.red_fountain.4	
prop.red_fountain.5	
prop.red_fountain.6	
prop.red_fountain.7	
prop.red_fountain.8	
prop.red_fountain.9	
prop.red_fountain.10	
prop.red_fountain.11	
prop.red_fountain.12	
prop.red_fountain.13	
prop.red_fountain.14	
prop.red_fountain.15	
prop.red_fountain.16	
prop.red_fountain.17	
prop.red_fountain.18	
prop.red_fountain.19	
prop.red_fountain.20	
prop.red_fountain.21	
prop.red_fountain.22	
prop.red_fountain.23	
prop.red_fountain.24	
prop.red_fountain.25	
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prop.red_fountain.27	
prop.red_fountain.28	
prop.red_fountain.29	
prop.red_fountain.30	
prop.red_fountain.31	
prop.red_fountain.32	
prop.red_fountain.33	
prop.red_fountain.34	
prop.red_fountain.35	
prop.red_fountain.36	
prop.red_fountain.37	
prop.red_fountain.38	
prop.red_fountain.39	
prop.red_fountain.40	
prop.red_fountain.41	
prop.red_fountain.42	
prop.red_fountain.43	
prop.red_fountain.44	
prop.red_fountain.45	
prop.red_fountain.46	
prop.red_fountain.47	
prop.red_fountain.48	
prop.red_fountain.49	
prop.red_fountain.50	
prop.red_fountain.51	
prop.red_fountain.52	
prop.red_fountain.53	
prop.red_fountain.54	
prop.red_fountain.55	
prop.red_fountain.56	
prop.red_fountain.57	It appeared under the action of the red fountain.{0}Effect.。
prop.red_fountain.58	The effect of the red fountain is going to disappear.。
prop.red_fountain.59	The effect of the red fountain disappeared.。
prop.red_fountain.60	It appeared under the action of the red fountain.{0}Effect.。
prop.red_fountain.61	The effect of the red fountain is going to disappear.。
prop.red_fountain.62	The effect of the red fountain disappeared.。
prop.tirnanog_sealstone.1	The player touches Dilnano's seal.。
prop.tirnanog_sealstone.2	I'm not ready to unseal the seal.。
prop.tirnanog_sealstone.3	Jasmine said.，\nIt's only on New Year's Day that the magic of sealing can be unsealed.。
prop.tirnanog_sealstone.4	It's like I'm too weak.，I can't open the door....
prop.tirnanog_sealstone.7	It's not the seal I can unseal.。\nThe team leader should be able to.。
prop.tirnanog_sealstone.8	Want to move to the world opposite the gate of the sealstone?？
prop.tirnanog_sealstone.9	It is said to be only grade. 25The above people get together to unlock the seal.。Our ability does nare.。
prop.tirnanog_sealstone.10	It is said to be graded.25The above people can unseal the seal.。My ability doesn't seem to be enough.。
puzzle_event_taiwan.1	Clear the character items you own.。
puzzle_event_taiwan.2	The number of times the beaded post was not enough.，No compensation for activities.。
puzzle_event_taiwan.3	Finally, the calculation.: {0}\nOwned props.: [{1}]Character.
puzzle_event_taiwan.4	The calculation is updated.[
puzzle_event_taiwan.5	]Text.。
rp_boss.g2_37_bangor_bari.1	Invincible Golem Remove
rp_boss.g2_37_bangor_bari.2	Golden Golem I'm weak. Change
rp_boss.g2_37_bangor_bari.3	Esrath Placed
rp_boss.g2_37_bangor_bari.4	Dungeon Puzzle's Li Dyer Up to the creation function It's good.
rp_boss.g2_37_bangor_bari.5	In the cut scene Lydair Call Placement Over
rp_boss.g2_37_bangor_bari.6	Golden Golem Placed
rp_element.final_dungeon.1	Puzzles Is it a problem??
rp_element.g2_08_triona.1	
rp_element.g2_08_triona.2	
rp_element.g2_08_triona.3	
rp_element.g2_08_triona.4	
rp_element.g2_08_triona.5	
rp_element.g2_08_triona.6	
rp_element.g2_08_triona.7	
rp_element.g2_08_triona.8	
rp_element.g2_08_triona.9	
rp_element.g2_08_triona.10	Triana I'm down. Cut scene 트는 Function was called
rp_element.g2_08_triona.11	In the cut scene LueriRang Paladin Associates Call Placement Over
rp_element.ghostarmor_darklord.1	Puzzles Is it a problem??
rp_element.ghostarmor_darklord.2	The key-in-the-same guy Assigned
rp_element.ghostarmor_darklord.3	No keys Assigned
rp_element.ghostarmor_darklord2.1	Puzzles Is it a problem??
rp_element.ghostarmor_darklord2.2	No problem.？
rp_element.ghostarmor_darklord2.3	The key-in-the-same guy Assigned
rp_element.ghostarmor_darklord2.4	No keys Assigned
rp_element.rp_trefor.1	Puzzles Is it a problem??
rp_element.rp_trefor2.1	Puzzles Is it a problem??
